Wincon
Support · 22 games · KR

RumbleSupport build & runes · KR

Support · 2% of games Top · 88%Mid · 7%Jungle · 3%

On average ahead of the lane opponent at 15 minutes (+78 gold).

Win rate
50.0%
±20.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 3.6%
Games
22
ranked solo/duo

Rumble support wins 50.0% of 22 ranked games in KR. Most players finish Hextech Rocketbelt first, at about 14:30.

The build at a glance

What most Rumble players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 15:06 · 67% · 12 games
Boots Sorcerer's Shoes 13:12 · 41% of games
Runes
Deathfire Touch · Sorcery + Resolve 14% of games · 33% wins All runes →
Start
Health Potion 91% of games · 45% wins Other starts →
Spells
Flash + Ignite 73% of games · 50% wins Other spells →
Skill order
FlamespitterQ Electro HarpoonE Scrap ShieldW
Max Flamespitter first 59% of games · 46% wins Skill orders →
When Rumble wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 57% wins over 7 games 57% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Sorcerer's Shoes
Ends before 25′46% wins59% of games · 13
Lasts 25′ or more33% wins27% of games · 6
Lanes

No clear counters yet

Points above or below Rumble's own win rate (50.0%). Every opponent, minute by minute →
What wins Rumble games

First tower: 77% against 11%

Win rate when the team took it firstwhen it didn't Gap
First tower 11% 77% +66
First Baron 29% 88% +59
Rift Herald 25% 80% +55
First Voidgrubs 22% 69% +47
First blood 25% 64% +39
First dragon 46% 56% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rumble plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.23 against 0.09 · +156%
More solo kills a game0.5 against 0.2 · +108%
More damage a minute591 against 363 · +63%
More share of team damage17% against 11% · +62%
Less damage to towers586 against 1109 · −47%

About average: gold.