Wincon
Mid · 20 games · KR

ViMid build & runes · KR

Mid · 1% of games Jungle · 97%Support · 1%

On average behind the lane opponent at 15 minutes (−152 gold).

Win rate
45.0%
±21.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.8%
Games
20
ranked solo/duo

Vi mid wins 45.0% of 20 ranked games in KR. Most players finish Eclipse first, at about 9:48.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Eclipse 9:50 · 100% · 13 games
Item 2 The Collector 16:07 · 100% · 12 games
Item 3 Lord Dominik's Regards 21:44 · 100% · 10 games
Item 4 · late game Infinity Edge 25:06 · 7 of 7 games
Boots Boots of Swiftness 29:00 · 15% of games
Item 5 · late game Immortal Shieldbow 31:42 · 4 of 4 games
Runes
Hail of Blades · Domination + Resolve 70% of games · 50% wins All runes →
Start
Doran's Blade + Health Potion 85% of games · 53% wins Other starts →
Spells
Flash + Ignite 85% of games · 53% wins Other spells →
Skill order
Vault BreakerQ Denting BlowsW Relentless ForceE
Max Vault Breaker first 60% of games · 58% wins Skill orders →
When Vi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 30–35′: 71% wins over 7 games 71% 0′5′10′15′20′25′30′35′40′45′
Eclipse The Collector Lord Dominik's Regards Infinity Edge Boots of Swiftness Immortal Shieldbow
Lasts 25′ or more71% wins35% of games · 7
Lanes

No clear counters yet

Points above or below Vi's own win rate (45.0%). Every opponent, minute by minute →
What wins Vi games

First Baron: 80% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 80% +47
Rift Herald 31% 71% +41
First tower 27% 67% +39
First Voidgrubs 36% 67% +31
First dragon 42% 50% +8
First blood 45% 44% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

More solo kills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More solo kills a game3.0 against 1.8 · +74%
Fewer control wards a game0.65 against 1.67 · −61%
More multikills a game1.05 against 0.66 · +59%
More deaths a game7.5 against 5.3 · +42%
More time spent dead7.6s against 5.9s a minute · +29%

About average: gold, share of team damage, damage.