Wincon
Top · 21 games · KR

ViTop build & runes · KR

Top · 1% of games Jungle · 97%Support · 1%

On average behind the lane opponent at 15 minutes (−1051 gold).

Win rate
38.1%
±20.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 3.1%
Games
21
ranked solo/duo

Vi top wins 38.1% of 21 ranked games in KR. Most players finish Voltaic Cyclosword first, at about 12:24.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Voltaic Cyclosword 12:24 · 7 of 20 games
Item 2 · late game The Collector 16:42 · 5 of 10 games
Boots Plated Steelcaps 13:48 · 38% of games
Item 3 · late game Lord Dominik's Regards 24:30 · 4 of 5 games
Runes
Lethal Tempo · Precision + Resolve 14% of games · 67% wins All runes →
Start
Doran's Blade + Health Potion 57% of games · 25% wins Other starts →
Spells
Flash + Ignite 71% of games · 33% wins Other spells →
Skill order
Vault BreakerQ Relentless ForceE Denting BlowsW
Max Vault Breaker first 67% of games · 14% wins Skill orders →
When Vi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 8 games 50% Games that ended at 20–25′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword The Collector Plated Steelcaps Lord Dominik's Regards
Ends before 25′43% wins67% of games · 14
Lanes

No clear counters yet

Points above or below Vi's own win rate (38.1%). Every opponent, minute by minute →
What wins Vi games

First tower: 89% against 0%

Win rate when the team took it firstwhen it didn't Gap
First tower 0% 89% +89
First dragon 14% 86% +71
Rift Herald 25% 80% +55
First Baron 27% 67% +40
First blood 14% 50% +36
First Voidgrubs 31% 60% +29

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.43 against 0.92 · −53%
Less damage to towers4637 against 8351 · −44%
Fewer assists a game3.6 against 5.0 · −28%
Fewer multikills a game0.29 against 0.39 · −26%
Less damage a minute613 against 772 · −21%