Wincon
Mid · 32 games · NA

FiddlesticksMid build & runes · NA

On average behind the lane opponent at 15 minutes (−1207 gold), and still wins 56%.

Win rate
56.3%
±17.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.8%
Games
32
ranked solo/duo

Fiddlesticks mid wins 56.3% of 32 ranked games in NA. Most players finish Zhonya's Hourglass first, at about 15:18.

The build at a glance

What most Fiddlesticks players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Zhonya's Hourglass 15:45 · 57% · 17 games
Boots Sorcerer's Shoes 16:00 · 75% of games
Item 2 · late game Banshee's Veil 25:00 · 6 of 18 games
Runes
Arcane Comet · Sorcery + Domination 59% of games · 53% wins All runes →
Start
Doran's Ring + Health Potion 94% of games · 53% wins Other starts →
Spells
Flash + Barrier 59% of games · 53% wins Other spells →
Skill order
Bountiful HarvestW TerrifyQ ReapE
Max Bountiful Harvest first 88% of games · 50% wins Skill orders →
When Fiddlesticks wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 56% wins over 9 games 56% Games that ended at 25–30′: 67% wins over 6 games 67% Games that ended at 30–35′: 43% wins over 7 games 43% Games that ended at 35–40′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Zhonya's Hourglass Sorcerer's Shoes Banshee's Veil
Ends before 25′56% wins28% of games · 9
Lasts 25′ or more55% wins63% of games · 20
Lanes

No clear counters yet

Points above or below Fiddlesticks's own win rate (56.3%). Every opponent, minute by minute →
What wins Fiddlesticks games

First Baron: 92% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 92% +57
First tower 45% 80% +35
First blood 43% 67% +24
Rift Herald 50% 70% +20
First dragon 50% 60% +10
First Voidgrubs 57% 56% −2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiddlesticks plays

More control wards, more vision

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game2.72 against 0.63 · +332%
More vision a minute1.60 against 0.71 · +125%
Less damage to towers3149 against 6922 · −55%
Fewer minions a minute4.6 against 7.4 · −38%
More assists a game8.5 against 6.3 · +36%

About average: kill participation.