Wincon
Top · 27 games · NA

Jarvan IVTop build & runes · NA

Top · 1% of games Jungle · 96%Support · 3%

On average behind the lane opponent at 15 minutes (−680 gold).

Win rate
40.7%
±18.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.1%
Games
27
ranked solo/duo

Jarvan IV top wins 40.7% of 27 ranked games in NA. Most players finish Eclipse first, at about 13:24.

The build at a glance

What most Jarvan IV players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Eclipse 13:24 · 8 of 26 games
Boots Plated Steelcaps 18:06 · 48% of games
Item 2 · late game Winter's Approach 19:24 · 4 of 22 games
Item 3 · late game Axiom Arc 24:06 · 3 of 13 games
Runes
Electrocute · Domination + Resolve 7% of games · 50% wins All runes →
Start
Doran's Blade + Health Potion 59% of games · 38% wins Other starts →
Spells
Flash + Ignite 52% of games · 36% wins Other spells →
Skill order
Dragon StrikeQ Demacian StandardE Golden AegisW
Max Dragon Strike first 89% of games · 42% wins Skill orders →
When Jarvan IV wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 42% wins over 12 games 42% Games that ended at 30–35′: 38% wins over 8 games 38% 0′5′10′15′20′25′30′35′40′45′
Eclipse Plated Steelcaps Winter's Approach Axiom Arc
Lasts 25′ or more40% wins74% of games · 20
Lanes

No clear counters yet

Points above or below Jarvan IV's own win rate (40.7%). Every opponent, minute by minute →
What wins Jarvan IV games

First Baron: 73% against 19%

Win rate when the team took it firstwhen it didn't Gap
First Baron 19% 73% +54
First Voidgrubs 21% 62% +40
First dragon 29% 54% +25
First tower 31% 55% +23
Rift Herald 35% 50% +15
First blood 50% 33% −17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jarvan IV plays

Fewer control wards, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.19 against 0.39 · −51%
More assists a game6.5 against 5.3 · +22%
Less damage a minute640 against 792 · −19%
More multikills a game0.52 against 0.44 · +18%
Less damage to towers7375 against 8883 · −17%

About average: solo kills, vision.