Wincon
Mid · 27 games · NA

Lee SinMid build & runes · NA

On average behind the lane opponent at 15 minutes (−138 gold), and still wins 56%.

Win rate
55.6%
±18.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 11.2%
Games
27
ranked solo/duo

Lee Sin mid wins 55.6% of 27 ranked games in NA. Most players finish Profane Hydra first, at about 10:24.

The build at a glance

What most Lee Sin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Profane Hydra 10:24 · 8 of 27 games
Boots Plated Steelcaps 15:00 · 37% of games
Item 2 · late game Black Cleaver 19:42 · 6 of 27 games
Item 3 · late game Death's Dance 23:54 · 7 of 20 games
Runes
Conqueror · Precision + Inspiration 11% of games · 33% wins All runes →
Start
Doran's Blade + Health Potion 74% of games · 55% wins Other starts →
Spells
Flash + Ignite 70% of games · 53% wins Other spells →
Skill order
Sonic Wave / Resonating StrikeQ Safeguard / Iron WillW Tempest / CrippleE
Max Sonic Wave / Resonating Strike first 52% of games · 64% wins Skill orders →
When Lee Sin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 25–30′: 56% wins over 9 games 56% Games that ended at 30–35′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Plated Steelcaps Black Cleaver Death's Dance
Ends before 25′50% wins22% of games · 6
Lasts 25′ or more56% wins67% of games · 18
Lanes

No clear counters yet

Points above or below Lee Sin's own win rate (55.6%). Every opponent, minute by minute →
What wins Lee Sin games

Rift Herald: 75% against 27%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 27% 75% +48
First dragon 30% 71% +41
First Baron 41% 80% +39
First tower 55% 56% +2
First blood 56% 56% ±0
First Voidgrubs 60% 53% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lee Sin plays

More control wards, more assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game2.26 against 0.63 · +259%
More assists a game8.3 against 6.3 · +33%
More damage to towers8635 against 6922 · +25%
More deaths a game6.9 against 5.7 · +22%
More multikills a game0.89 against 0.75 · +19%

About average: damage, solo kills.