Wincon
Top · 39 games · NA

Lee SinTop build & runes · NA

On average ahead of the lane opponent at 15 minutes (+493 gold).

Win rate
35.9%
±15.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 11.2%
Games
39
ranked solo/duo

Lee Sin top wins 35.9% of 39 ranked games in NA. Most players finish Eclipse first, at about 10:24.

The build at a glance

What most Lee Sin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Eclipse 10:49 · 66% · 21 games
Item 2 · late game Voltaic Cyclosword 16:48 · 8 of 34 games
Boots Plated Steelcaps 18:06 · 51% of games
Item 3 · late game Death's Dance 23:36 · 12 of 30 games
Item 4 · late game Maw of Malmortius 25:42 · 4 of 16 games
Runes
Conqueror · Precision + Domination 13% of games · 40% wins All runes →
Start
Doran's Blade + Health Potion 85% of games · 39% wins Other starts →
Spells
Flash + Ignite 90% of games · 37% wins Other spells →
Skill order
Sonic Wave / Resonating StrikeQ Safeguard / Iron WillW Tempest / CrippleE
Max Sonic Wave / Resonating Strike first 64% of games · 36% wins Skill orders →
When Lee Sin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 6 games 33% Games that ended at 25–30′: 33% wins over 12 games 33% Games that ended at 30–35′: 25% wins over 12 games 25% Games that ended at 35–40′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Eclipse Voltaic Cyclosword Plated Steelcaps Death's Dance Maw of Malmortius
Ends before 25′33% wins15% of games · 6
Lasts 25′ or more33% wins77% of games · 30
Lanes

No clear counters yet

Points above or below Lee Sin's own win rate (35.9%). Every opponent, minute by minute →
What wins Lee Sin games

First Baron: 61% against 14%

Win rate when the team took it firstwhen it didn't Gap
First Baron 14% 61% +47
First dragon 15% 46% +31
First tower 21% 50% +29
First blood 25% 43% +18
First Voidgrubs 28% 43% +15
Rift Herald 27% 42% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lee Sin plays

More control wards, more solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.00 against 0.40 · +150%
More solo kills a game3.6 against 2.2 · +62%
More multikills a game0.54 against 0.43 · +26%
More deaths a game7.1 against 5.8 · +21%
More time spent dead7.8s against 6.5s a minute · +20%

About average: share of team damage, assists, minions.