Wincon
Support · 21 games · NA

NaafiriSupport build & runes · NA

On average ahead of the lane opponent at 15 minutes (+360 gold).

Win rate
9.5%
±12.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 5.1%
Games
21
ranked solo/duo

Naafiri support wins 9.5% of 21 ranked games in NA. Most players finish Voltaic Cyclosword first, at about 12:42.

The build at a glance

What most Naafiri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 9:12 · 81% of games
Item 1 Voltaic Cyclosword 12:29 · 76% · 13 games
Item 2 · late game Bastionbreaker 19:06 · 8 of 18 games
Item 3 · late game Black Cleaver 24:24 · 3 of 8 games
Runes
Electrocute · Domination + Precision 71% of games · 13% wins All runes →
Start
Health Potion 100% of games · 10% wins Other starts →
Spells
Flash + Ignite 90% of games · 11% wins Other spells →
Skill order
Darkin DaggersQ EviscerateE The Call of the PackW
Max Darkin Daggers first 90% of games · 11% wins Skill orders →
When Naafiri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 0% wins over 6 games 0% Games that ended at 25–30′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Voltaic Cyclosword Bastionbreaker Black Cleaver
Ends before 25′0% wins29% of games · 6
Lasts 25′ or more20% wins24% of games · 5
Lanes

No clear counters yet

Points above or below Naafiri's own win rate (9.5%). Every opponent, minute by minute →
What wins Naafiri games

First dragon: 25% against 0%

Win rate when the team took it firstwhen it didn't Gap
First dragon 0% 25% +25
Rift Herald 0% 25% +25
First tower 0% 18% +18
First Voidgrubs 0% 14% +14
First blood 8% 13% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Naafiri plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game1.1 against 0.2 · +418%
More multikills a game0.33 against 0.10 · +230%
More minions a minute2.1 against 1.1 · +92%
More share of team damage19% against 11% · +82%
More damage a minute656 against 371 · +77%

About average: vision.