Wincon
Top · 21 games · NA

Naafiri

Top · 6% of games Jungle · 70%Mid · 22%

On average ahead of the lane opponent at 15 minutes (+130 gold).

Win rate
42.9%
±21.2 · role avg 50.0%
Tier
C
#58 of 85
Pick rate
0.2%
ban 5.0%
Games
21
ranked solo/duo

Naafiri top wins 42.9% of 21 ranked games in NA, rank 58 of 85 top champions (tier C). Most players finish Eclipse first, at about 10:42.

The build at a glance

What most Naafiri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Eclipse 10:43 · 55% · 11 games
Boots Ionian Boots of Lucidity 11:36 · 33% of games
Item 2 · late game Black Cleaver 17:54 · 7 of 18 games
Item 3 · late game Serpent's Fang 22:00 · 3 of 9 games
Runes
Deathfire Touch · Sorcery + Precision 14% of games · 0% wins All runes →
Start
Doran's Blade + Health Potion 95% of games · 40% wins Other starts →
Spells
Flash + Ignite 90% of games · 47% wins Other spells →
Skill order
Darkin DaggersQ EviscerateE The Call of the PackW
Max Darkin Daggers first 95% of games · 45% wins Skill orders →
When Naafiri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 30–35′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Eclipse Ionian Boots of Lucidity Black Cleaver Serpent's Fang
Ends before 25′50% wins29% of games · 6
Lasts 25′ or more50% wins29% of games · 6
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Naafiri games

First Baron: 100% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 100% +80
First tower 23% 75% +52
First blood 25% 67% +42
First dragon 33% 56% +22
Rift Herald 33% 50% +17
First Voidgrubs 40% 45% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Naafiri plays

Less damage to towers, more control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Less damage to towers5954 against 8654 · −31%
More control wards a game0.52 against 0.42 · +24%
Fewer multikills a game0.33 against 0.43 · −23%

About average: share of team damage, deaths, vision, kill participation, time spent dead, damage, minions, gold.