Wincon
Top · 26 games · KR

AnnieTop build & runes · KR

Top · 4% of games Mid · 87%Support · 9%

On average behind the lane opponent at 15 minutes (−762 gold), and still wins 50%.

Win rate
50.0%
±19.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.2%
Games
26
ranked solo/duo

Annie top wins 50.0% of 26 ranked games in KR. Most players finish Malignance first, at about 12:18.

The build at a glance

What most Annie players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Malignance 12:03 · 100% · 23 games
Boots Sorcerer's Shoes 13:12 · 58% of games
Item 2 · late game Hextech Rocketbelt 20:36 · 9 of 23 games
Item 3 · late game Shadowflame 28:18 · 3 of 9 games
Runes
Deathfire Touch · Sorcery + Precision 12% of games · 33% wins All runes →
Start
Doran's Ring + Health Potion 92% of games · 46% wins Other starts →
Spells
Flash + Ignite 65% of games · 59% wins Other spells →
Skill order
DisintegrateQ IncinerateW Molten ShieldE
Max Disintegrate first 73% of games · 42% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Annie this patch

Every game, with builds →
  • 안녕 띠버One-trick · 96%KR · Master · 567 LP Electrocute MalignanceHextech Rocketbelt Win vs Aurora · 11 Oct
When Annie wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 6 games 33% Games that ended at 25–30′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Malignance Sorcerer's Shoes Hextech Rocketbelt Shadowflame
Ends before 25′33% wins23% of games · 6
Lasts 25′ or more50% wins31% of games · 8
Lanes

No clear counters yet

Points above or below Annie's own win rate (50.0%). Every opponent, minute by minute →
What wins Annie games

First Baron: 78% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 78% +42
First tower 39% 75% +36
First blood 38% 62% +23
First dragon 44% 53% +8
Rift Herald 47% 56% +8
First Voidgrubs 53% 44% −8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Annie plays

More control wards, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.62 against 0.94 · +72%
More assists a game7.3 against 5.0 · +46%
Less damage to towers4694 against 8311 · −44%
Fewer solo kills a game1.5 against 2.2 · −33%
More kill participation41% against 35% · +17%

About average: multikills, damage, share of team damage.