Wincon
Mid · 28 games · KR

CamilleMid build & runes · KR

On average behind the lane opponent at 15 minutes (−9 gold), and still wins 50%.

Win rate
50.0%
±18.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 4.5%
Games
28
ranked solo/duo

Camille mid wins 50.0% of 28 ranked games in KR. Most players finish Trinity Force first, at about 12:24.

The build at a glance

What most Camille players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:55 · 88% · 23 games
Boots Mercury's Treads 17:24 · 36% of games
Item 2 Ravenous Hydra 20:45 · 65% · 11 games
Item 3 · late game Death's Dance 23:54 · 5 of 12 games
Runes
Press the Attack · Precision + Inspiration 25% of games · 86% wins All runes →
Start
Doran's Blade + Health Potion 57% of games · 63% wins Other starts →
Spells
Flash + Ignite 75% of games · 57% wins Other spells →
Skill order
Precision ProtocolQ HookshotE Tactical SweepW
Max Precision Protocol first 86% of games · 50% wins Skill orders →
When Camille wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 70% wins over 10 games 70% Games that ended at 25–30′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Ravenous Hydra Death's Dance
Ends before 25′70% wins36% of games · 10
Lasts 25′ or more33% wins32% of games · 9
Lanes

No clear counters yet

Points above or below Camille's own win rate (50.0%). Every opponent, minute by minute →
What wins Camille games

First tower: 75% against 31%

Win rate when the team took it firstwhen it didn't Gap
First tower 31% 75% +44
First Baron 41% 83% +42
First Voidgrubs 35% 73% +37
Rift Herald 33% 69% +36
First dragon 43% 57% +14
First blood 54% 47% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Camille plays

Fewer control wards, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.82 against 1.69 · −51%
More solo kills a game2.4 against 1.7 · +41%
More damage to towers8944 against 6410 · +40%
Fewer assists a game4.0 against 6.1 · −35%
More deaths a game6.4 against 5.2 · +23%

About average: gold, share of team damage, kill participation.