Wincon
Mid · 24 games · NA

CamilleMid build & runes · NA

On average behind the lane opponent at 15 minutes (−230 gold).

Win rate
45.8%
±19.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 3.3%
Games
24
ranked solo/duo

Camille mid wins 45.8% of 24 ranked games in NA. Most players finish Trinity Force first, at about 11:36.

The build at a glance

What most Camille players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:39 · 76% · 16 games
Boots Mercury's Treads 17:12 · 63% of games
Item 2 Ravenous Hydra 20:42 · 100% · 13 games
Item 3 · late game Death's Dance 27:12 · 6 of 13 games
Runes
Arcane Comet · Sorcery + Resolve 8% of games · 0% wins All runes →
Start
Doran's Blade + Health Potion 58% of games · 50% wins Other starts →
Spells
Flash + Ignite 75% of games · 56% wins Other spells →
Skill order
Precision ProtocolQ HookshotE Tactical SweepW
Max Precision Protocol first 67% of games · 63% wins Skill orders →
When Camille wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 56% wins over 9 games 56% Games that ended at 25–30′: 60% wins over 5 games 60% Games that ended at 30–35′: 29% wins over 7 games 29% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Ravenous Hydra Death's Dance
Ends before 25′56% wins38% of games · 9
Lasts 25′ or more42% wins50% of games · 12
Lanes

No clear counters yet

Points above or below Camille's own win rate (45.8%). Every opponent, minute by minute →
What wins Camille games

First Baron: 100% against 28%

Win rate when the team took it firstwhen it didn't Gap
First Baron 28% 100% +72
First tower 21% 80% +59
Rift Herald 22% 60% +38
First dragon 33% 58% +25
First blood 33% 53% +20
First Voidgrubs 47% 44% −2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Camille plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.21 against 0.63 · −67%
Fewer multikills a game0.54 against 0.75 · −28%
More damage to towers8532 against 6922 · +23%
More deaths a game6.8 against 5.7 · +20%
More time spent dead7.3s against 6.2s a minute · +19%

About average: kill participation.