Wincon
Jungle · 28 games · KR

SionJungle build & runes · KR

Jungle · 3% of games Support · 10%Top · 70%Mid · 16%

On average behind the lane opponent at 15 minutes (−660 gold), and still wins 61%.

Win rate
60.7%
±18.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.3%
Games
28
ranked solo/duo

Sion jungle wins 60.7% of 28 ranked games in KR. Most players finish Youmuu's Ghostblade first, at about 10:24.

The build at a glance

What most Sion players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 10:32 · 58% · 15 games
Boots Boots of Swiftness 13:36 · 46% of games
Item 2 · late game Voltaic Cyclosword 19:06 · 7 of 25 games
Item 3 · late game Bastionbreaker 24:54 · 3 of 16 games
Runes
Stormraider's Surge · Sorcery + Resolve 46% of games · 38% wins All runes →
Start
Gustwalker Hatchling 50% of games · 36% wins Other starts →
Spells
Flash + Smite 100% of games · 61% wins Other spells →
Skill order
Decimating SmashQ Soul FurnaceW Roar of the SlayerE
Max Decimating Smash first 96% of games · 63% wins Skill orders →
When Sion wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 60% wins over 5 games 60% Games that ended at 25–30′: 60% wins over 10 games 60% Games that ended at 30–35′: 83% wins over 6 games 83% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade Boots of Swiftness Voltaic Cyclosword Bastionbreaker
Ends before 25′60% wins18% of games · 5
Lasts 25′ or more69% wins57% of games · 16
Enemy junglers

No clear counters yet

Points above or below Sion's own win rate (60.7%). Every opponent, minute by minute →
What wins Sion games

First dragon: 87% against 31%

Win rate when the team took it firstwhen it didn't Gap
First dragon 31% 87% +56
First Baron 41% 91% +50
First tower 47% 77% +30
Rift Herald 58% 63% +4
First Voidgrubs 60% 61% +1
First blood 61% 60% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sion plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.29 against 0.78 · −63%
Fewer solo kills a game0.5 against 1.1 · −54%
More assists a game9.6 against 7.5 · +29%
Fewer control wards a game2.36 against 3.20 · −26%
Less share of team damage15% against 19% · −21%

About average: deaths, minions.