Wincon
Support · 27 games · KR

TeemoSupport build & runes · KR

Support · 3% of games Top · 88%Bot · 4%Mid · 3%

On average ahead of the lane opponent at 15 minutes (+242 gold).

Win rate
29.6%
±17.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.4%
Games
27
ranked solo/duo

Teemo support wins 29.6% of 27 ranked games in KR. Most players finish Malignance first, at about 12:24.

The build at a glance

What most Teemo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 12:12 · 44% of games
Item 1 Malignance 13:14 · 69% · 18 games
Item 2 · late game Liandry's Torment 25:06 · 8 of 13 games
Runes
Dark Harvest · Domination + Sorcery 15% of games · 75% wins All runes →
Start
Health Potion 85% of games · 26% wins Other starts →
Spells
Flash + Ignite 74% of games · 25% wins Other spells →
Skill order
Blinding DartQ Toxic ShotE Move QuickW
Max Blinding Dart first 56% of games · 33% wins Skill orders →
When Teemo wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 25–30′: 33% wins over 9 games 33% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Malignance Liandry's Torment
Ends before 25′33% wins22% of games · 6
Lasts 25′ or more29% wins52% of games · 14
Lanes

No clear counters yet

Points above or below Teemo's own win rate (29.6%). Every opponent, minute by minute →
What wins Teemo games

First Baron: 63% against 16%

Win rate when the team took it firstwhen it didn't Gap
First Baron 16% 63% +47
First tower 8% 47% +38
Rift Herald 15% 43% +27
First blood 21% 38% +17
First dragon 21% 38% +17
First Voidgrubs 25% 36% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Teemo plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.30 against 0.09 · +233%
More solo kills a game0.6 against 0.2 · +157%
More damage a minute737 against 361 · +104%
More share of team damage21% against 11% · +92%
More damage to towers1660 against 1100 · +51%

About average: gold.