Wincon
Top · 50 games · KR

FiddlesticksTop build & runes · KR

On average behind the lane opponent at 15 minutes (−836 gold), and still wins 58%.

Win rate
58.0%
±13.7 · role avg 50.0%
Tier
A
#20 of 92
Pick rate
0.2%
ban 0.6%
Games
50
ranked solo/duo

Fiddlesticks top wins 58.0% of 50 ranked games in KR, rank 20 of 92 top champions (tier A). Most players finish Liandry's Torment first, at about 13:48.

The build at a glance

What most Fiddlesticks players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 14:04 · 46% · 21 games
Boots Sorcerer's Shoes 13:42 · 60% of games
Item 2 · late game Zhonya's Hourglass 25:54 · 15 of 28 games
Item 3 · late game Banshee's Veil 28:00 · 4 of 14 games
Runes
Arcane Comet · Sorcery + Resolve 38% of games · 58% wins All runes →
Start
Doran's Ring + Health Potion 98% of games · 59% wins Other starts →
Spells
Flash + Ignite 68% of games · 65% wins Other spells →
Skill order
Bountiful HarvestW TerrifyQ ReapE
Max Bountiful Harvest first 100% of games · 58% wins Skill orders →
When Fiddlesticks wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 67% wins over 9 games 67% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 53% wins over 15 games 53% Games that ended at 30–35′: 73% wins over 15 games 73% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Zhonya's Hourglass Banshee's Veil
Ends before 25′59% wins34% of games · 17
Lasts 25′ or more63% wins60% of games · 30
Lanes

No clear counters yet

Points above or below Fiddlesticks's own win rate (58.0%). Every opponent, minute by minute →
What wins Fiddlesticks games

First tower: 100% against 32%

Win rate when the team took it firstwhen it didn't Gap
First tower 32% 100% +68
First Baron 36% 80% +44
Rift Herald 44% 83% +40
First dragon 44% 74% +29
First blood 52% 67% +15
First Voidgrubs 52% 64% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiddlesticks plays

More vision, more control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More vision a minute1.75 against 0.84 · +108%
More control wards a game1.80 against 0.98 · +84%
Fewer multikills a game0.16 against 0.38 · −58%
Less damage to towers3982 against 8226 · −52%
More assists a game6.7 against 5.0 · +34%

About average: kill participation.