Wincon
Jungle · 27 games · KR

TeemoJungle build & runes · KR

On average behind the lane opponent at 15 minutes (−958 gold).

Win rate
40.7%
±18.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.5%
Games
27
ranked solo/duo

Teemo jungle wins 40.7% of 27 ranked games in KR. Most players finish Nashor's Tooth first, at about 10:54.

The build at a glance

What most Teemo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Nashor's Tooth 11:06 · 42% · 11 games
Boots Sorcerer's Shoes 13:30 · 67% of games
Item 2 · late game Liandry's Torment 19:54 · 10 of 20 games
Item 3 · late game Malignance 25:30 · 6 of 11 games
Runes
Dark Harvest · Domination + Sorcery 15% of games · 75% wins All runes →
Start
Scorchclaw Pup + Health Potion 48% of games · 23% wins Other starts →
Spells
Flash + Smite 100% of games · 41% wins Other spells →
Skill order
Toxic ShotE Blinding DartQ Move QuickW
Max Toxic Shot first 89% of games · 46% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Teemo this patch

Every game, with builds →
When Teemo wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 44% wins over 9 games 44% Games that ended at 30–35′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Nashor's Tooth Sorcerer's Shoes Liandry's Torment Malignance
Ends before 25′44% wins33% of games · 9
Lasts 25′ or more63% wins30% of games · 8
Enemy junglers

No clear counters yet

Points above or below Teemo's own win rate (40.7%). Every opponent, minute by minute →
What wins Teemo games

First Baron: 83% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 83% +55
First tower 28% 67% +39
First dragon 23% 57% +34
First blood 31% 55% +23
First Voidgrubs 40% 42% +2
Rift Herald 45% 29% −16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Teemo plays

Fewer control wards, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game1.07 against 3.21 · −67%
Fewer solo kills a game0.5 against 1.1 · −56%
Fewer multikills a game0.41 against 0.77 · −47%
Less kill participation40% against 53% · −24%
More deaths a game5.8 against 5.1 · +14%

About average: vision, share of team damage, minions.